Monday, December 8, 2008

Fallout 3 S.P.E.C.I.A.L Calculator

Fallout 3 is super-hoopy! And you are nuts not to devote tons of free time to it!

Here is some stuff on character creation gathered up with a lame calculator... No warrantees... don't sue me!

SPECIAL is 7 attributes starting with 5 points, with an extra 5 to spread around.. So... 40 points in all:



If that doesn't work, try hitting it directly

Even works under in (lame olde) IE... Use FF.

Here is some random advice I culled from some guys who actually put in the time to really document this stuff.

Since it's a mashup and different builds are different (ya reckon?), a lot of this is contradictory...

The following notes are culled from those links and are pretty much the words of the original authors.

Strength


I would suggest never going lower than three, and never going higher than five.

every type of character needs [..] inventory, [..] recommended that Strength be at least a 5

Perception


I wouldn't say a high level of Perception is desperately needed, but it will make your life easier. Put at least one point in there, if not two or three.

Perception needs to be brought to 6 eventually as a Perk prerequisite

Endurance


If you want to use [big guns or unarmed ...] up to seven or eight. Otherwise, [...] drop it down to four or so

Charisma


it's actually quite important if you want to be able to talk your way out of situations, and definitely worth putting two or three points in.

you can take Charisma down to 1 if you don't mind getting slightly worse prices on buying and selling and having little chance to use Speech skill.

Intelligence


Note that almost all characters in Fallout 3 should have 9-10 Intelligence

Agility


Unless it's just not in-line with how you want your character to be, push it up to eight.

Luck


If you don't care about any perks related to Luck, you could drain Luck to support other attributes. Unlike previous Fallout games, a low level of Luck won't cause any directly negative effects.

maxing your Agility and Intelligence early, with Luck following afterwards.

Linkz




Haven't incorporated it yet, but http://www.gamefaqs.com/boards/genmessage.php?board=939932&topic=46820081 is really interesting. Google search for "fallout 3 attributes build" turns up some good stuff

Sorry I'm too lazy to attribute the quotes to the right source. This is mostly for me to crib from... You should real the full texts, it's worth it.

I know my calculator looks pretty dumb... the real one looks like this

2 comments:

  1. This doesn't really do anything except basic math. I thought it might actually help in planning a good character build.

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  2. I know... I was thinking about trying to expand it.

    Do you have any suggestions? I was thinking about:

    - showing what skills each attribute effects
    - showing which perks would be available based on the values

    but that is also not much help... Thanks for you feedback.

    ReplyDelete